Headger
Orc Hero Sunglasses - Immunity to stun
Valkyrie Helm with Dark Illusion Card - An ornate, winged helmet worn by the warrior maidens that serve Odin. DEF +5
Dark Illusion Card - Max HP, Max SP -10%. Reduce spell casting time by 10%.
Armor
Valkyrie Armor - You won’t need to carry Green Potions anymore. A set of shining white armor worn by Valkyries, the battle maidens that serve the god Odin. Increases resistance to Silence status when worn by Mage, Archer, and Acolyte Classes. Increases resistance to Stun status when worn by Swordman, Merchant, and Thief Classes. Cannot be destroyed in battle. All Stats +1.
Unfrozen Valkyrie Armor - cannot be frozen
Shield
Cranial Valkyrja’s Shield - A shield used by Gna, messenger of Freyja, when she served as a Valkyrie. Adds 20% resistance to Water, Fire, Undead and Dark properties.
MDEF +5.
Shoes - Valkyrie Shoes with Dark Lord Card
Valkyrie Shoes - A pair of shoes worn by the Valkyries, Odin’s battle maidens. These shoes grow more powerful as the wearer improves his own abilities. Increases Max HP by (Base Level*5) when worn by Mage, Archer, and Acolyte Classes. Increases Max SP by (Job Level*2) when worn by Swordman, Merchant, and Thief Classes. Cannot be destroyed in battle.
Dark Lord Card - If the user is equipped with an item compounded to the Dark Illusion Card, it adds Max HP, Max SP + 20%. Add the chance of auto casting level 5 Meteor Storm skill on an enemy when the user receives Physical Damage.
Weapon
Dex Survivors Rod - DEX + 2 MATK + 15% HP + 300
Int Survivors Rod - INT + 2 MATK + 15% HP + 300
Accessory
Safety Ring - Def 3 Mdef + 3
Morpheus’s Bracelet - INT + 1 Max SP + 5%.
Morpheus’s Ring - INT + 1 Max SP + 5%.
RO Zeny Wizard Guide - What to bring
Because of the wizard’s low weight limit, mastela or white slim potions is strongly recommended. But Mastela is much effective for me. Bring at least 5 royal jellies that you could use when you are cursed or you ran out of sp. Bring green potions is a must because wizards are useless if they can’t cast skills.
Offensive Tactic
Let’s face it, Wizards would not do as much as the others in offense because of their low hp. They survivavility rate makes them weak. The key is, wait until there is a land protector on thefloor. Melees to follow in, then you. In a light defended castle, once the Land Protector has been laid on the floor, you can follow. But on the heavy defended one, wait for a land protector, melee to come in, and then a few seconds or until the enemies defense are disbanded before you can come in. Cast level 1 SG, then level 10 SG when you feel like it’s safe. Also, you could use the hiding clip. Once you go inside the emperium room, you could hide then reveal yourself if the enemies are not that too many any more.















